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Design and implementation of a software architecture for 3D-DDA

机译:3D-DDA的软件架构的设计和实现

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The three-dimensional discontinuous deformation analysis(3D-DDA)is a promising numerical method for both static and dynamic analyses of rock systems.Lacking mature software,its popularity is far behind its ability.To address this problem,this paper presents a new software architecture from a software engineering viewpoint.Based on 3D-DDA characteristics,the implementation of the proposed architecture has the following merits.Firstly,the software architecture separates data,computing,visualization,and signal control into individual modules.Secondly,data storage and parallel access are fully considered for different conditions.Thirdly,an open computing framework is provided which supports most numerical computing methods; common tools for equation solving and parallel computing are provided for further development.Fourthly,efficient visualization functions are provided by integrating a variety of visualization algorithms.A user-friendly graphical user interface is designed to improve the user experience.Finally,through a set of examples,the software is verified against both analytical solutions and the original code by Dr.Shi GenHua.
机译:三维不连续变形分析(3D-DDA)是一种用于岩石系统静,动力分析的有前途的数值方法。由于缺乏成熟的软件,其流行度远远落后于其能力。针对这一问题,本文提出了一种新的软件。从3D-DDA特性出发,所提出的体系结构具有以下优点:首先,软件体系结构将数据,计算,可视化和信号控制分离为单独的模块。其次,数据存储和并行第三,提供了一个支持大多数数值计算方法的开放计算框架。提供了用于方程式求解和并行计算的通用工具,以供进一步开发。第四,通过集成各种可视化算法来提供有效的可视化功能。设计了用户友好的图形用户界面以改善用户体验。最后,通过一组例如,Shi GenHua博士针对分析解决方案和原始代码对软件进行了验证。

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