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Polygonal Model based Vertex Regeneration Method for Refurbishment of Worn Parts

机译:基于多边形模型的顶点修复方法

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Refurbishment of worn parts is a key technique in remanufacturing engineering.It is also a popular research topic in the domain of sustainable manufacturing.To tackle the difncult problem of obtaining a reference model for repair of worn parts,this paper proposes a novel vertex regeneration method based on the many knot spline interpolation algorithm.The algorithm guarantees the interpolation passes through all the control points instead of approximating them,SO that the vertices regenerated do not alter the shape of the un-worn area of the part.Based on the algorithms proposed,a surface repair system is developed through Visual C++6.0.The system accepts the worn part as a digitised polygonal model and regenerates the original geometry of the part which is used as a reference model for precision repair.Several examples of worn parts are presented to illustrate the feasibility of the method.Finally, conclusions are drawn and further research work is discussed.
机译:易损件的翻新是再制造工程中的一项关键技术。它也是可持续制造领域中的热门研究主题。针对解决获取易损件修复参考模型的难题,本文提出了一种新颖的顶点再生方法该算法保证插值通过所有控制点而不是逼近所有控制点,从而使重新生成的顶点不会改变零件未磨损区域的形状。基于所提出的算法,通过Visual C ++ 6.0开发了表面修复系统。该系统将磨损零件作为数字化多边形模型接受,并重新生成零件的原始几何图形,以作为精密维修的参考模型。最后说明了结论并讨论了进一步的研究工作。

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