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SPATIAL MECHANISM DESIGN IN VIRTUAL REALITY WITH NETWORKING

机译:网络虚拟现实中的空间机制设计

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摘要

Mechanisms are used in many devices to move a rigid body through a finite sequence of prescribed locations in space. The most commonly used mechanisms are four-bar planar mechanisms that move an object in one plane in space. Spatial mechanisms allow motion in three-dimensions (3D). Spatial 4C mechanisms are two degree of freedom kinematic closed-chains consisting of four rigid links simply connected in series by cylindrical (C) joints. A cylindrical joint is a two degree of freedom joint which allows translation along and rotation about a line in space. This paper describes a synthesis process for the design of 4C spatial mechanisms in a virtual environment. Virtual reality allows the user to view and interact with digital models in a more intuitive way than using the traditional human-computer interface (HCI). The software developed as part of this research also allows multiple users to network and share the designed mechanism. Networking tools have the potential to greatly enhance communication between members of the design team at different industrial sites and therefore reduce design costs.
机译:在许多设备中使用机械装置来使刚体移动通过空间中指定位置的有限序列。最常用的机制是四杆平面机制,该机制可以在空间中的一个平面上移动对象。空间机制允许三维运动(3D)。空间4C机制是两个自由度运动学闭合链,由四个刚性链节组成,这些刚性链节简单地通过圆柱(C)接头串联。圆柱关节是两个自由度的关节,它允许沿着空间中的直线平移并绕其旋转。本文介绍了在虚拟环境中设计4C空间机制的综合过程。与使用传统的人机界面(HCI)相比,虚拟现实允许用户以更直观的方式查看数字模型并与之交互。作为这项研究的一部分开发的软件还允许多个用户联网并共享设计的机制。联网工具具有极大地增强不同工业现场的设计团队成员之间的交流的潜力,因此可以降低设计成本。

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