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Visualization aspects in the MERCW project

机译:MERCW项目中的可视化方面

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The MERCW project focuses on the study of chemical munition dump sites in the Baltic Sea and Skagerrak area. Through focused site investigations an assessment will be made of the ecological risks related to the dumped warfare for the marine ecosystem and people. One of the objectives of the project is to illustrate the results from the risk assessment using innovative visualization techniques. Our aim is to develop technology to interactively analyze and explore data that is collected, simulated, and used in the project, in order to support decision-making, risk analysis, and emergency plans. The data to be considered will include detailed bathymetric maps of the sea bottom, different scalar fields defined on the 3D water volume (e.g. temperature, salinity, and concentrations of poisonous substances) as well as vector fields (e.g. sea currents). In order to achieve this goal we will apply and enhance well-established methods of terrain, volume, and flow visualization. Special emphasis will be put on fast techniques that exploit the parallel computing power of current graphics processing units (GPUs). In addition to common visualization techniques, stereo rendering in virtual environments, such as PowerWall and CAVE, will further enhance the perception and understanding of complex 3D phenomena.
机译:MERCW项目重点研究波罗的海和Skagerrak地区的化学弹药堆放场。通过有针对性的现场调查,将评估与海洋生态系统和人类倾倒战争有关的生态风险。该项目的目标之一是使用创新的可视化技术来说明风险评估的结果。我们的目标是开发技术以交互方式分析和探索在项目中收集,模拟和使用的数据,以支持决策,风险分析和应急计划。要考虑的数据将包括详细的海底测深图,在3D水量上定义的不同标量场(例如温度,盐度和有毒物质的浓度)以及矢量场(例如海流)。为了实现此目标,我们将应用和增强公认的地形,体积和流量可视化方法。将特别强调利用当前图形处理单元(GPU)的并行计算能力的快速技术。除了常见的可视化技术外,虚拟环境(例如PowerWall和CAVE)中的立体声渲染将进一步增强对复杂3D现象的感知和理解。

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