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Real-time Illumination Consistency Based on HDR Image in Augmented Reality

机译:增强现实中基于HDR图像的实时照明一致性

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In order to solve the problem of illumination consistency in Augmented Reality, a method of realtime render virtual object based on HDR image is proposed in this paper. According to the camera imaging function, the HDR image is generated by using normal camera, and is fast generated by limiting dynamic range and reducing the exposure time. The light source information and radiance map are obtained on the basis of the pixel value and location of the generated HDR image, and are used to render the virtual object The virtual object is displayed by using tone mapping technology. Experiments demonstrate that the system can realtime update HDR image when the illumination environment changed dynamically, so that the virtual object have ideal shade and shadow effects.
机译:为了解决增强现实中照明一致性的问题,提出了一种基于HDR图像的实时渲染虚拟物体的方法。根据相机成像功能,通过使用普通相机生成HDR图像,并通过限制动态范围并减少曝光时间来快速生成HDR图像。根据所生成的HDR图像的像素值和位置获取光源信息和辐射图,并用于渲染虚拟对象。通过使用色调映射技术显示虚拟对象。实验表明,该系统可以在光照环境动态变化时实时更新HDR图像,使虚拟对象具有理想的阴影效果。

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