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Romans Studio: A Framework for Real-Time 3D Graphics Rendering and Content Creation

机译:Romans Studio:实时3D图形渲染和内容创建的框架

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摘要

The content generation of 3D graphics is a hard task, because it has so many kinds of virtual objects, such as material, particle, terrain, weather, visual effects, and so on. In this paper, an integrated development framework is proposed, which contains a real-time graphics rendering engine, and several visual toolkits for content creation. This platform becomes a full environment for real-time 3D content generation, which supports WYSWYP (what you see is what you play). The application fields contain digital display, network game, military simulation, and augmented reality.
机译:3D图形的内容生成是一项艰巨的任务,因为它具有多种虚拟对象,例如材料,粒子,地形,天气,视觉效果等。在本文中,提出了一个集成的开发框架,该框架包含一个实时图形渲染引擎以及一些用于内容创建的可视化工具包。该平台成为实时3D内容生成的完整环境,它支持WYSWYP(您所看到的是您的播放内容)。应用领域包括数字显示,网络游戏,军事模拟和增强现实。

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