首页> 外文会议>24th Session of the CIE (Commission Internationale De L'eclairage) Vol.1 Pt.1 Jun 24-30, 1999 Warsaw >VALIDATION OF DAYLIGHT SIMULATION PROGRAMMES WITHIN TASK 21C1 OF THE INTERNATIONAL ENERGY AGENCY
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VALIDATION OF DAYLIGHT SIMULATION PROGRAMMES WITHIN TASK 21C1 OF THE INTERNATIONAL ENERGY AGENCY

机译:在国际能源机构的任务21C1中验证日光模拟程序

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摘要

The daylighting softwares RADIANCE, SUPERLITE, GENELUX, ADELINE and LESO-DIAL have been used in an international task of comparison of results of simulations as well as comparisons with data obtained from measurements in scale models located in artificial skies. Three major building configurations have been tested, and surface reflectances have been varied to test the sensitivity of the results to surface reflectance. The simulation of the specularity of the surfaces has also been included. Results show that the calculation of illuminances inside buildings due to daylight require a careful description of the luminances of the sky section seen through the window. Direct illuminances inside buildings can be computed with an accuracy of about 5%. Then the accuracy of the calculations of the multiple reflexions depends on the assumptions on the optical caracteristics of the surfaces. When diffusing finishes were used in the scale models, we have found that the assumption that they are perfectly diffusing is satisfactory (error below 10%) as long as the point of comparison is not too far from the window. For locations far away from window, the assumption of perfectly diffusing surfaces tend to lead to an underestimation of the illuminances compared to reality. This is due to the fact that most diffusing surface are not "perfectly diffusing" and tend to reflect more light in the direction opposite to the light source. Finally, it appears that the programmes should be used with a lot of care, since lighting calculations are very sensitive to the quality of the input file : light source description, material photometry, building geometry and simulation parameters.
机译:采光软件RADIANCE,SUPERLITE,GENELUX,ADELINE和LESO-DIAL已用于国际比较模拟结果以及将人造天空中比例模型中的测量数据进行比较的国际任务。测试了三种主要的建筑配置,并且改变了表面反射率以测试结果对表面反射率的敏感性。还包括表面镜面反射的模拟。结果表明,由于日光造成的建筑物内部照度的计算需要仔细描述通过窗户看到的天空部分的亮度。建筑物内部的直接照度可以计算出约5%的精度。然后,多次反射的计算精度取决于对表面光学特性的假设。在比例模型中使用扩散饰面时,我们发现只要比较点离窗口不太远,就可以假设它们是完美扩散的(误差低于10%)。对于远离窗户的位置,与实际情况相比,假设理想的漫射表面会导致对照明度的低估。这是由于以下事实:大多数漫射表面没有“完美地漫射”,并且倾向于在与光源相反的方向上反射更多的光。最后,似乎应该谨慎使用程序,因为光照计算对输入文件的质量非常敏感:光源描述,材料光度法,建筑物几何形状和模拟参数。

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