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Real-time color holographic video display system

机译:实时彩色全息视频显示系统

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A real-time multi-GPU color holographic video display system computes holograms from 3D video of a rigid object. System has three main stages; client, server and optics. 3D coordinate and texture information are kept in client and sent online to the server through the network. In the server stage, with the help of the parallel processing ability of the GPUs and segmentation algorithms, phase-holograms are computed in real-time. The graphic card of the server computer drives the SLMs and red, green and blue channels are controlled in parallel. Resultant color holographic video is loaded to the SLMs which are illuminated by expanded light from LEDs. In the optics stage, reconstructed color components are combined by using beam splitters. Reconstructions are captured by a CCD array without any supporting optics. Experimental results are satisfactory.
机译:实时多GPU彩色全息视频显示系统可根据刚性物体的3D视频计算全息图。系统分为三个主要阶段;客户端,服务器和光学器件。 3D坐标和纹理信息保留在客户端中,并通过网络在线发送到服务器。在服务器阶段,借助GPU的并行处理能力和分段算法,可以实时计算相位全息图。服务器计算机的图形卡驱动SLM,并且并行控制红色,绿色和蓝色通道。最终的彩色全息视频被加载到SLM,并由LED的扩展光照明。在光学阶段,通过使用分束器将重建的颜色分量进行组合。 CCD阵列无需任何辅助光学器件即可捕获重建物。实验结果令人满意。

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