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Human Centered Automation in NGATS Terminal Environment

机译:NGATS终端环境中以人为中心的自动化

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Flight progress strips (FPSs) are the primary tool controllers use to coordinate their airspace. Paper strips, however, are a bottleneck in current flight processing systems. Since the information is paper based, actions are mostly coordinated by telephone and logged manually. Alternative electronic solutions, like flight plan data tagged onto the tracks of aircraft on a radar screen, or a mouse driven graphical user interface have already tried to overcome those problems. Most controllers (especially tower controllers) recognize the disadvantage of this kind of representation. First it is hard for the human eye to quickly adapt from bright ambient lighting conditions in a tower, to the relatively dark computer screen and quickly locate the mouse pointer on these large screens. In addition the ongoing proliferation of mouse operated computer displays in air traffic control environments creates the problem of even finding the appropriate mouse device on the controller's workspace. Once the correct mouse is found, the next search starts: finding the pointer on the screen. These problems seem to be negligible, but they increase head-down time and negatively impact the safety and efficiency of operations.
机译:飞行进度条(FPS)是管制员用来协调其空域的主要工具。但是,纸条是当前飞行处理系统中的瓶颈。由于信息是基于纸张的,因此大多数操作都是通过电话进行协调并手动记录的。替代性的电子解决方案,例如在雷达屏幕上标记到飞机航迹上的飞行计划数据,或鼠标驱动的图形用户界面,已经试图解决这些问题。大多数控制器(尤其是塔式控制器)都认识到这种表示形式的缺点。首先,人眼很难快速适应塔中明亮的环境照明条件,以适应相对黑暗的计算机屏幕,并难以将鼠标指针定位在这些大屏幕上。另外,在空中交通管制环境中,由鼠标操作的计算机显示器的不断发展带来了一个问题,即甚至在控制器的工作区中找到合适的鼠标设备。找到正确的鼠标后,将开始下一个搜索:在屏幕上查找指针。这些问题似乎可以忽略不计,但是它们增加了平视时间,并负面影响了操作的安全性和效率。

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