首页> 外文会议>9th international conference on interaction design and children 2010 >Make a Riddle and TeleStory: Designing Children's Applications for the Siftables Platform
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Make a Riddle and TeleStory: Designing Children's Applications for the Siftables Platform

机译:开个谜和讲故事:为Siftables平台设计儿童应用程序

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We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged -l years. Siftables are hybrid tangible-graphical user interface devices with motion and neighbor sensing, graphical display, and wireless communication. Siftables provide a unique opportunity to give children responsive feedback about the movement and arrangement of a distributed set of objects. We contrast the use case that includes an external display to their use as a standalone application platform. We outline design strategies for communicating information about the affordances of the Siftables and methods of providing dynamic feedback to encourage manipulation and to increase engagement during application use for hybrid tangible-graphical user interfaces.
机译:我们介绍了在Siftables平台上为-l岁儿童开发的教育应用程序Make Riddle和TeleStory。筛分物是具有运动和邻居感测,图形显示和无线通信的混合有形图形用户界面设备。筛子提供了一个独特的机会,使孩子们对分布式对象的移动和布置有反应性的反馈。我们将包括外部显示器的用例与它们作为独立应用程序平台的使用进行了对比。我们概述了用于传达有关Siftables承受能力的信息的设计策略,以及提供动态反馈以鼓励操纵并在混合有形图形用户界面的应用程序使用期间增加参与度的方法。

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