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On the Hardness and Existence of Quasi-StrictEquilibria

机译:论准严格均衡的硬度和存在性

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This paper investigates the computational properties of quasi-strict equilibrium, an attractive equilibrium refinement proposed by Harsanyi, which was recently shown to always exist in bimatrix games. We prove that deciding the existence of a quasi-strict equilibrium in games with more than two players is NP-complete, We further show that, in contrast to Nash equilibrium, the support of quasi-strict equilibrium in zero-sum games is unique and propose a linear program to compute quasi-strict equilibria in these games. Finally, we prove that every symmetric multi-player game where each player has two actions at his disposal contains an efficiently computable quasi-strict equilibrium which may itself be asymmetric.
机译:本文研究了准严格平衡的计算性质,这是哈桑尼提出的一种有吸引力的平衡细化方法,最近被证明在双矩阵博弈中一直存在。我们证明,在具有两个以上参与者的游戏中确定准严格均衡的存在是NP完全的。我们进一步证明,与纳什均衡相反,零和博弈中准严格均衡的支持是唯一的,并且提出了一个线性程序来计算这些游戏中的准严格平衡。最后,我们证明了每个对称的多人游戏,其中每个人有两个动作可供使用,其有效的可计算准严格均衡本身可能是不对称的。

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