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IR simulation of missile closing on a moving textured object with a textured background and EO countermeasure

机译:具有纹理背景和EO对策的移动纹理物体上导弹闭合的红外仿真

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Abstract: CI Systems has made progress in the quest for ever more realistic simulation of infrared scenes for testing of advanced missiles. This has been achieved by building a completely automatic PC controlled electro-optical system which reproduces a textured object, moving with respect to a background, as it is seen by an approaching missile with a 3 to 5 $mu FLIR. An independently moving and approaching countermeasure is also present in the scenario. The missile approach is simulated by a 10:1 infrared zoom; the radiance texture of both the object and the background are achieved by an infrared transparency, whose pixel radiance can be chosen from among 256 gray levels.!2
机译:摘要:CI Systems在寻求更真实的红外场景模拟以测试先进导弹方面取得了进展。这是通过构建一个全自动的PC控制的电光系统来实现的,该系统可复制纹理对象,并相对于背景移动,就像一个3至5μμFLIR的近进导弹所看到的那样。该方案中还存在一个独立移动和接近的对策。导弹的进近是通过10:1红外变焦来模拟的。物体和背景的辐射质感都是通过红外透明度实现的,其像素辐射度可以从256个灰度等级中选择!2

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