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Gamuts and Globes: The Cartography of Color

机译:色域和地球仪:颜色的制图

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摘要

A device gamut can be visualized as a three-dimensional object in a given color space. The globe is approximately a three-dimensional ellipsoid and has been the motivation for centuries of research in the area of geometric projections. Neither the globe nor a typical device gamut is flat but there are often times when it is useful to examine the globe and device gamuts in mo dimensions. Cartography provides a multitude of geometric projections and terminology that can be used for gamut visualization and mapping. This paper provides examples of how the concepts and principles of cartography can be used for gamut visualization and gamut mapping. The Mercator, oblique Mercator, Cassini, Bonne, Mollweide, and Sinusoidal projections are used to visualize the sRGB gamut. Finally, a simple example using spherical coordinates is used to demonstrate how gamut projection can be used to implement a specific type of gamut mapping.
机译:设备色域可以可视化为给定颜色空间中的三维对象。地球大约是一个三维椭圆体,一直是几何投影领域百年研究的动力。地球仪和典型的设备色域都不是平坦的,但是在很多情况下,检查地球仪和设备色域的尺寸很有用。制图提供了许多可用于色域可视化和制图的几何投影和术语。本文提供了一些示例,说明如何将制图的概念和原理用于色域可视化和色域映射。墨卡托投影,斜角墨卡托投影,卡西尼投影,邦纳投影,莫尔维德投影和正弦投影用于可视化sRGB色域。最后,使用一个使用球坐标的简单示例演示了如何使用色域投影来实现特定类型的色域映射。

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