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TIME IN MULTIMEDIA TRANSPORT PROTOCOLS

机译:多媒体传输协议中的时间

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摘要

While brute network performances increase at a raging rate and offer powerful network support for wide scale and highly performing distributed multimedia applications, end to end communication services (i.e. the transport service) offered to multimedia applications are not yet able to take into account the quality of service requirements of these new application profiles. Indeed, current transport protocols such UDP and TCP are unable to respect the time constraints which are at the core of the multimedia components semantic. This paper tackles the relevance of time in transport protocols and shows how time and synchronization constraints at application layer can be mapped onto transport layer QoS parameters that help to improve the QoS delivered to the service user.
机译:尽管蛮力的网络性能以惊人的速度增长,并为大规模和高性能分布式多媒体应用程序提供强大的网络支持,但为多媒体应用程序提供的端到端通信服务(即传输服务)仍无法考虑到其质量。这些新应用程序配置文件的服务要求。实际上,当前的传输协议(例如UDP和TCP)无法遵守时间限制,而时间限制是多媒体组件语义的核心。本文解决了传输协议中时间的相关性,并展示了如何将应用层的时间和同步约束映射到传输层QoS参数上,这些参数有助于改善交付给服务用户的QoS。

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