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Automatic Pose Estimation for Range Images on the GPU

机译:在GPU上对距离图像进行自动姿势估计

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Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization and lack robustness to illumination variation, appearance change, and partial occlusions. We propose a fast method for automatic pose estimation without manual initialization based on shape matching of a 3D model to a range image of the scene. We developed a new error function to compare the input range image to pre-computed range maps of the 3D model. We use the tremendous data-parallel processing performance of modern graphics hardware to evaluate and minimize the error function on many range images in parallel. Our algorithm is simple and accurately estimates the pose of partially occluded objects in cluttered scenes in about one second.
机译:在许多计算机视觉应用中,对象姿态(位置和方向)估计是一项常见任务。尽管存在许多方法,但是大多数算法都需要手动初始化,并且缺乏光照变化,外观变化和部分遮挡的鲁棒性。我们提出了一种快速的自动姿势估计方法,无需基于3D模型与场景范围图像的形状匹配进行手动初始化。我们开发了一个新的误差函数,将输入范围图像与3D模型的预先计算的范围图进行比较。我们使用现代图形硬件的巨大数据并行处理性能来评估并最小化许多并行范围图像上的误差函数。我们的算法非常简单,可以在大约一秒钟的时间内准确估算出混乱场景中部分遮挡的物体的姿态。

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