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Surround Structured Lighting for Full Object Scanning

机译:用于全对象扫描的环绕结构照明

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This paper presents a new system for acquiring complete 3D surface models using a single structured light projec- tor, a pair of planar mirrors, and one or more synchronized cameras. We project structured light patterns that illumi- nate the object from all sides (not just the side of the pro- jector) and are able to observe the object from several van- tage points simultaneously. This system requires that pro- jected planes of light be parallel, and so we construct an orthographic projector using a Fresnel lens and a commer- cial DLP projector. A single Gray code sequence is used to encode a set of vertically-spaced light planes within the scanning volume, and five views of the illuminated object are obtained from a single image of the planar mirrors lo- cated behind it. Using each real and virtual camera, we then recover a dense 3D point cloud spanning the entire object surface using traditional structured light algorithms. As we demonstrate, this configuration overcomes a major hurdle to achieving full 360 degree reconstructions using a single structured light sequence by eliminating the need for merging multiple scans or multiplexing several projectors.
机译:本文提出了一种使用单个结构化的光投影仪,一对平面镜和一个或多个同步摄像机来获取完整3D表面模型的新系统。我们投射出结构化的灯光图案,该图案可以从各个侧面(不仅仅是投影仪的侧面)照亮物体,并且能够同时从多个视角观察物体。该系统要求出射的光平面是平行的,因此我们使用菲涅耳透镜和商用DLP投影仪来构造正交投影仪。单个格雷码序列用于对扫描体积内的一组垂直间隔的光平面进行编码,并且从位于其后的平面镜的单个图像获得照明对象的五个视图。然后,使用每台真实和虚拟摄像机,我们使用传统的结构化光照算法恢复覆盖整个对象表面的密集3D点云。正如我们演示的那样,此配置通过消除合并多个扫描或多台投影仪的需求,克服了使用单个结构化光序列实现完整360度重建的主要障碍。

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