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Interactive Scanning of Haptic Textures and Surface Compliance

机译:触觉纹理和表面顺应性的交互式扫描

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In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. How- ever, in addition to geometric models, physical models of interaction behaviour are required for the realistic repre- sentation of objects in arbitrary environments. In this pa- per, we introduce a hand-held scanning approach for the acquisition of physical surface texture (roughness) of real- world 3D objects. Our system utilizes a low-cost mobile touch probe and image-based tracking to allow an operator to interactively scan a real-world object and generate esti- mates of surface texture and compliance. These scans can be integrated into the 3D scanning pipeline, just as colour imagery can be included into the pipeline for the acquisition of visual texture. We demonstrate that the acquired surface properties are of sufficient quality to allow for haptic dis- play of the scanned object.
机译:在现代计算机图形学中,3D扫描是获取对象几何形状的常用方法。但是,除了几何模型以外,还需要交互行为的物理模型才能在任意环境中真实表达对象。在本文中,我们介绍了一种手持式扫描方法,用于获取真实3D对象的物理表面纹理(粗糙度)。我们的系统利用低成本的移动测头和基于图像的跟踪功能,使操作员可以交互式地扫描现实世界中的物体并生成表面纹理和柔顺性的估算值。这些扫描可以集成到3D扫描管道中,就像彩色图像可以包含在管道中以获取视觉纹理一样。我们证明所获得的表面特性具有足够的质量,可以允许触觉显示扫描的对象。

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