首页> 外文会议>Fifth international conference on tangible, embedded and embodied interaction >An Object-centric Interaction Framework for Tangible Interfaces in Virtual Environments
【24h】

An Object-centric Interaction Framework for Tangible Interfaces in Virtual Environments

机译:虚拟环境中有形接口的以对象为中心的交互框架

获取原文
获取原文并翻译 | 示例

摘要

The spatial and semantic integration of tangible user interfaces (TUI) into virtual environments is a promising approach to enhance mixed reality-applications with dynamic three-dimensional graphics and graspable controls. Although various software frameworks for virtual reality periphery [e.g. 26, 31] and tangible interaction exist [cf. 7, 18, 22], a novel framework which provides a high-level TUI-object-centric interface (instead of device-centric interface) and duplex access to important physical properties of TUI-objects, e.g. three-dimensional position, sensor states, force actuators could foster the development of such mixed-reality applications.rnThis paper describes a TUI-VR-framework whose aim is to support the development of physically enriched VR-applications. It focuses on the spatial and manipulative properties of TUI-objects, leaving it to the application to implement interaction techniques, semantics and expressive physical/digital couplings [cf. 10, 27].rnOn the programming side, the primary goals of the framework are the integration of a device abstraction layer, a lightweight application programming interface and full duplex communication between the TUI-application and interaction devices. The framework allows for a distributed system configuration and is highly customizable. Various virtual reality tracking frameworks and devices (e.g. VRPN, Ascension MotionStar, force-feedback devices) and physical toolkits (e.g. Phidgets) are already integrated. Further adapters can also easily be integrated.rnThe capabilities and flexibility of the framework are illustrated at the end of the paper by means of two use cases.
机译:有形用户界面(TUI)在虚拟环境中的空间和语义集成是一种有前途的方法,可通过动态三维图形和可掌握的控件增强混合现实应用程序。尽管用于虚拟现实外围设备的各种软件框架[例如26,31]和切实的互动存在[cf. [7、18、22],一种新颖的框架,其提供了高级的以TUI-对象为中心的接口(而不是以设备为中心的接口),以及对TUI-对象的重要物理属性(例如,对象)的双向访问。三维位置,传感器状态,力致动器可以促进此类混合现实应用程序的开发。本文描述了一种TUI-VR框架,其目的是支持物理丰富的VR应用程序的开发。它着重于TUI对象的空间和操纵特性,将其留给应用程序来实现交互技术,语义和表达性的物理/数字耦合[cf. [10,27] .rn在编程方面,框架的主要目标是集成设备抽象层,轻量级应用程序编程接口以及TUI应用程序与交互设备之间的全双工通信。该框架允许进行分布式系统配置,并且高度可定制。已经集成了各种虚拟现实跟踪框架和设备(例如VRPN,Ascension MotionStar,强制反馈设备)和物理工具包(例如Phidg​​ets)。还可以轻松地集成其他适配器。在本文结尾处,通过两个用例说明了框架的功能和灵活性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号