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How much camera separation should be used for the capture and presentation of 3D stereoscopic imagery on binocular HMDs?

机译:在双目HMD上捕获和呈现3D立体图像时,应使用多少相机间距?

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Designers, researchers, and users of binocular stereoscopic head- or helmet-mounted displays (HMDs) face the tricky issue of what imagery to present in their particular displays, and how to do so effectively. Stereoscopic imagery must often be created in-house with a 3D graphics program or from within a 3D virtual environment, or stereoscopic photos/videos must be carefully captured, perhaps for relaying to an operator in a teleoperative system. In such situations, the question arises as to what camera separation (real or virtual) is appropriate or desirable for end-users and operators. We review some of the relevant literature regarding the question of stereo pair camera separation using deskmounted or larger scale stereoscopic displays, and employ our findings to potential HMD applications, including command & control, teleoperation, information and scientific visualization, and entertainment
机译:双目立体头戴式或头盔式显示器(HMD)的设计人员,研究人员和用户都面临着棘手的问题,即在其特定显示器中呈现什么样的图像以及如何有效地做到这一点。立体图像通常必须使用3D图形程序在内部或在3D虚拟环境中创建,或者必须仔细捕获立体照片/视频,也许是为了中继给远程操作系统中的操作员。在这样的情况下,对于最终用户和操作员而言,哪种摄像机分离(真实或虚拟)分离是合适的或令人期望的问题就产生了。我们回顾了一些有关使用台式或更大尺寸立体显示器的立体声对照相机分离问题的相关文献,并将我们的发现应用于潜在的HMD应用,包括命令与控制,远程操作,信息和科学可视化以及娱乐

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