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Group Interactions with Robots in a Robotics Tournament

机译:机器人大赛中与机器人的小组互动

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摘要

In a dynamic environment that involves multiple humans and multiple robots, competitive and collaborative work, and high time pressure, understanding how team players interact with each other and with teleoperated robots has a significant potential to improve human–robot team performance. This study used a naturalistic observation method to explore group interactions with robots during a qualifying robotics tournament. Teams of high school students had six weeks to design, build, and program a robot that plays a field game against other robots. In each match, three robot teams played collaboratively as an alliance against the other three-team alliance, gaining points by defending their stronghold and conquering the opponent’s stronghold. The study identified five areas where groups interacted with robots in a typical tournament (e.g., pit, queuing hall, and match field) and major team roles (e.g., mechanical, programming, electrical work, marketing, and driving). Critical group interactions with robots were captured in several situations, varying according to activity areas and individuals’ roles on their robotic teams. Potential cognitive and emotional issues, future research directions, and implications of the study were discussed.
机译:在涉及多个人员和多个机器人,竞争性和协作性的工作环境以及高时间压力的动态环境中,了解团队参与者如何彼此交互以及如何与远程操作机器人互动具有极大的潜力,可提高人机团队的绩效。这项研究使用自然主义的观察方法来探索在资格赛机器人比赛中与机器人进行的小组互动。高中学生团队有六个星期的时间来设计,建造和编程与其他机器人进行野战的机器人。在每场比赛中,三支机器人团队作为一个联盟与另一支三支球队的联盟进行协作,通过捍卫自己的据点并征服对手的据点来获得积分。该研究确定了小组在典型比赛中与机器人进行交互的五个区域(例如,维修区,排队大厅和比赛场地)以及主要团队角色(例如,机械,编程,电气工作,市场营销和驾驶)。在几种情况下,可以捕获与机器人的关键组交互,具体取决于活动区域和个人在其机器人团队中的角色。讨论了潜在的认知和情感问题,未来的研究方向以及研究的意义。

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