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Model driven development of user interfaces for educational games

机译:模型驱动的教育游戏用户界面开发

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The main topic of this paper is the problem of developing user interfaces for educational games. Focus of educational games is usually on the knowledge while it should be evenly distributed to the user interface as well. Our proposed solution is based on the model-driven approach, thus we created a framework that incorporates meta-models, models, transformations and software tools. We demonstrated practical application of the mentioned framework by developing user interface for educational adventure game.
机译:本文的主要主题是开发教育游戏用户界面的问题。教育游戏的重点通常是知识,而知识也应平均分配到用户界面。我们提出的解决方案基于模型驱动的方法,因此我们创建了一个包含元模型,模型,转换和软件工具的框架。我们通过开发教育冒险游戏的用户界面演示了上述框架的实际应用。

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