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Virtual performance, Actual gesture: A Web 2.0 system for expressive performance of music contents

机译:虚拟表演,实际手势:用于表达音乐内容的Web 2.0系统

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Musical games and social interaction music-based platform are getting always more users, which are attracted by tools to easily organize and retrieval the music contents, and by an active participation in the fruition process. In this context Web 2.0 technologies play an important role in facilitating collaborative creation, active participation, and the sharing of music contents to the large users. Our aim is to consider the expressiveness in the musical gesture in a participative way: all of user can actively perform musical pieces and express their perspective about how to tag the expressiveness of user's musical performances in order to build a new paradigm of a (really shared) performer praxis. We justifiably believe that music gaming/learning by integrating Web 2.0 and real-time musical gesture evaluation (and not only the estimation of the exact notes played) can become more and more effective and appealing. In this paper, we present a system - namely CARO 2.0 - that integrates a software module for the active performance of music pieces into a Web 2.0 framework, in order to make easier sharing the user's performances and experiencing new modalities of collaborative creation.
机译:音乐游戏和基于音乐的社交互动平台一直在吸引越来越多的用户,它们被易于组织和检索音乐内容的工具以及积极参与实现过程所吸引。在这种情况下,Web 2.0技术在促进协作创建,积极参与以及与大用户共享音乐内容方面起着重要作用。我们的目标是以一种参与性的方式来考虑音乐手势的表现力:所有用户都可以积极演奏音乐作品并表达他们对如何标记用户音乐表现力的观点,从而建立一种(真正共享的) )表演者实践。我们有理由相信,通过集成Web 2.0和实时音乐手势评估(不仅是对演奏的确切音符的估计),音乐游戏/学习会变得越来越有效和有吸引力。在本文中,我们提出了一个名为CARO 2.0的系统,该系统将用于音乐作品的主动演奏的软件模块集成到Web 2.0框架中,以便更轻松地共享用户的演奏并体验新的协作创作方式。

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