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A COMMAND LINE INTERFACE VERSUS A GRAPHICAL USER INTERFACE IN CODING VR SYSTEMS

机译:编码VR系统中的命令线界面与图形用户界面

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摘要

This paper draws comparisons between a Command Line Interface and a Graphical User Interface. We have developed a generic VR tool (VaiR) to be used for various purposes in simulations and demonstrations by different types of users. VaiR is a complex SW tool written in C++. Its object-oriented approach and the abstract composition makes it flexible and adaptable. In this paper, we investigate the necessity for the development of a graphical user interface to support such complex VR systems, and provide its users a relatively simple and more effective programming environment. The results of our pilot study indicate that a GUI is beneficial even for skilled programmers since it presents a logical order with pre-initialized basic settings. We also investigated its use in various levels of programming skills. Since the novices and experts handle SW tools differently in coding, the GUI of a complex VR system should be adaptive.
机译:本文对命令行界面和图形用户界面进行了比较。我们已经开发了通用的VR工具(VaiR),以供不同类型的用户在模拟和演示中用于各种目的。 VaiR是用C ++编写的复杂软件工具。它的面向对象方法和抽象构成使其具有灵活性和适应性。在本文中,我们调查了开发支持这种复杂VR系统的图形用户界面的必要性,并为其用户提供了一个相对简单且更有效的编程环境。我们的初步研究结果表明,即使GUI对熟练的程序员也有好处,因为它以预先初始化的基本设置呈现逻辑顺序。我们还研究了它在各种编程技能水平中的使用。由于新手和专家对SW工具的编码方式不同,因此复杂VR系统的GUI应该具有自适应性。

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