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'PENGUIN HOCKEY': A VIRTUAL REALITY GAME SYSTEM FOR CHILDREN

机译:“企鹅曲棍球”:儿童虚拟现实游戏系统

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摘要

We have developed a Virtual Reality amusement system called "Penguin Hockey". Most previous work on virtual reality amusement systems has targeted the players aged approximately 10-15. However, our system targets younger children, of elementary school age (6-12). We believe that Virtual Reality systems for a younger age group require robustness and simplicity, rather than general Virtual Reality. Therefore, the Penguin Hockey System has been designed as simple 3D hockey game using a large floor screen, wire based 3D force display, rigid body dynamics and A.I. algorithms to provide a companion to play with children. More than 300 children have played with the system. We got the players' impression via questionnaire after they tried the system. In this paper, we report details of the development and analyze the players' impressions.
机译:我们已经开发了一种称为“企鹅曲棍球”的虚拟现实娱乐系统。以前有关虚拟现实娱乐系统的大多数工作都针对大约10-15岁的玩家。但是,我们的系统针对的是小学年龄(6-12岁)的年幼儿童。我们认为,针对年轻年龄组的虚拟现实系统需要健壮性和简单性,而不是一般的虚拟现实。因此,企鹅曲棍球系统已被设计为简单的3D曲棍球游戏,使用的是大型落地屏幕,基于导线的3D力显示,刚体动力学和AI。提供陪伴孩子玩耍的算法。已有300多个孩子使用该系统。他们尝试了系统后,通过问卷调查获得了玩家的印象。在本文中,我们报告了发展的细节并分析了玩家的印象。

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