首页> 外文会议>IFIP First International Workshop on Entertainment Computing (IWEC 2002) May 14-17, 2002 Makuhari, Japan >DIGITAL STORYTELLING WITH DINAH: DYNAMIC, INTERACTIVE, NARRATIVE AUTHORING HEURISTIC
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DIGITAL STORYTELLING WITH DINAH: DYNAMIC, INTERACTIVE, NARRATIVE AUTHORING HEURISTIC

机译:DINAH的数字故事:动态,互动,叙事刺激性

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摘要

We present a novel method for defining and assembling interactive narrative while operating under an optimized constraint-based system. DINAH is a dynamic, interactive, narrative authoring heuristic that constructs textual stories from a database of short story components. Similar to video game techniques that blend short motion capture segments to construct interactive graphical characters, DINAH builds entire narratives from a database of indexed story segments. The narrative DINAH builds dynamically adjusts to a user's interaction while run-time algorithms ensure that the essential ingredients of a compelling narrative are preserved. We use DINAH to further explore the potential and utility of interactive, computer-generated narrative, both as a learning tool and an entertainment technology.
机译:我们提出了一种新颖的方法,用于在基于优化约束的系统下运行时定义和组合交互式叙述。 DINAH是一种动态的,交互式的,叙述性的创作启发式方法,可从短篇小说成分数据库中构造文字故事。与将短动作捕捉片段混合以构造交互式图形角色的视频游戏技术类似,DINAH从索引的故事片段数据库中构建整个叙述。叙事DINAH的构建可动态调整以适应用户的交互,而运行时算法可确保保留引人入胜的叙事的基本要素。我们使用DINAH进一步探索计算机生成的交互式叙事的潜力和实用性,将其作为一种学习工具和一种娱乐技术。

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