首页> 外文会议>IFIP First International Workshop on Entertainment Computing (IWEC 2002) May 14-17, 2002 Makuhari, Japan >A DISTRIBUTED CONTROL SYSTEM AND SCRIPTING LANGUAGE FOR 'INTERACTIVITY' IN LIVE PERFORMANCE
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A DISTRIBUTED CONTROL SYSTEM AND SCRIPTING LANGUAGE FOR 'INTERACTIVITY' IN LIVE PERFORMANCE

机译:实时性能“交互性”的分布式控制系统和脚本语言

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This paper describes the architecture of a new control system and associated scripting language currently under development in a collaboration between computer scientists, engineers, and artists. The system is designed to facilitate the creation of real-time relationships between people and media elements in live performance and installation artworks. It draws on the experience of the UCLA HyperMedia Studio in producing media-rich artistic works and suggests an approach also useful for prototyping "interactive" and "smart" spaces for entertainment and education.
机译:本文介绍了计算机科学家,工程师和艺术家之间正在合作开发的新控制系统的体系结构和相关的脚本语言。该系统旨在促进现场表演和装置艺术品中人与媒体元素之间的实时关系的创建。它借鉴了加州大学洛杉矶分校超媒体工作室在制作媒体丰富的艺术作品方面的经验,并提出了一种对娱乐和教育的“互动”和“智能”空间进行原型设计的方法。

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