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Comic Layout for Automatic Comic Generation from Game Log

机译:从游戏日志自动生成漫画的漫画布局

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摘要

The paper presents our system for generating comics from game log. In particular, comic layout is focused. In order to achieve more comic-like expressivity, we extend an existing comic layout process proposed by Shamir et al. as follows. First, tiny frames are introduced for being placed vertically in the same row. Second, splash frames taking up space of several rows are introduced for emphasizing the corresponding frames. Third, slant frames are introduced for shooting events. Comic sequences generated with the proposed layout process and with the existing one are compared and discussed.
机译:本文介绍了我们从游戏日志生成漫画的系统。尤其是漫画布局。为了获得更多类似漫画的表现力,我们扩展了Shamir等人提出的现有漫画布局过程。如下。首先,引入了微小的框架以垂直放置在同一行中。其次,引入占据几行空间的启动帧以强调相应的帧。第三,引入斜框用于拍摄事件。比较并讨论了通过建议的布局过程和现有布局过程生成的漫画序列。

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