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TMO Structuring of a Networked System for Seamless Streaming and Tiled Display of High-Definition Movies

机译:网络化系统的TMO结构,用于无缝流式播放和高清电影的平铺显示

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摘要

This paper presents a global-time based approach for realizing high-definition video streaming and highly synchronous tiled display on multiple PC-oriented display nodes. The challenge is to minimize distortion of the temporal relationship among the fragments of video frames played across the display devices. The distortion arises due to the jitter in message transmission delay and the considerably autonomous operations of display nodes. The global-time based coordination approach looked promising as a cost-effective approach for facilitating highly synchronous tiled display and minimizing the collisions between data transmission activities and tile preparation and display activities. The Time-triggered Message-triggered Object (TMO) programming tool-kit, which enables construction of scalable distributed real-time computing programs in the form of networks of high-level, easily analyzable, real-time objects was used because it facilitates efficient practice of the global-time based approach. The results of an experimentation of the approach are also presented.
机译:本文提出了一种基于全局时间的方法,用于在多个面向PC的显示节点上实现高清视频流和高度同步的平铺显示。挑战在于最小化跨显示设备播放的视频帧的片段之间的时间关系的失真。由于消息传输延迟中的抖动和显示节点的大量自治操作,导致出现失真。基于全球时间的协调方法看起来很有希望,因为它是一种经济高效的方法,可以促进高度同步的切片显示,并最大程度地减少数据传输活动与切片准备和显示活动之间的冲突。时间触发的消息触发对象(TMO)编程工具包,它可以使用高级,易于分析的实时对象网络的形式来构建可扩展的分布式实时计算程序,因为它促进了高效基于全球时间的方法的实践。还介绍了该方法的实验结果。

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