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Landmark recognition using motion-derived scene structures

机译:使用运动派生的场景结构进行地标识别

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Abstract: One of the most important tasks in computational vision is to determine the structure of a scene in terms of its three dimensional objects and their spatial relationships. Functions such as landmark recognition,scene analysis, context based target recognition, digital map to scene correlation, and motion path planning all depend on accurate determination of the three dimensional description of the scene. In this paper we investigate a technique for determining structure of a scene from option, based on the analysis of planes that 'slice' a spatio-temporal volume. This technique uses a sequence of two dimensional images and generates a set of lines (epipolar-planar lines) corresponding to the planar surfaces in the screen. This feasibility of the technique was established. For the reacquisition of landmarks we used the outputs of the epipolar-planar lines and performed a matching between the stored landmarks and the observed scene in a joint two dimensional Hough transform domain. This method was shown to be robust and fast in deciding whether a landmark is reobserved by the sensor. The result of this approach have significance in many fields such as scene analysis, autonomous navigation and target tracking. !2
机译:摘要:计算视觉中最重要的任务之一是根据场景的三维对象及其空间关系来确定场景的结构。地标识别,场景分析,基于上下文的目标识别,数字地图与场景的关联以及运动路径规划等功能均取决于对场景的三维描述的准确确定。在本文中,我们基于对“切片”时空体积的平面的分析,研究了一种从期权中确定场景结构的技术。该技术使用二维图像序列,并生成与屏幕中的平面相对应的一组线(极平面线)。这项技术的可行性已经确立。对于地标的重新获取,我们使用了对极平面线的输出,并在联合二维霍夫变换域中对存储的地标与观察到的场景进行了匹配。在确定路标是否被传感器重新观察方面,该方法被证明是鲁棒且快速的。该方法的结果在场景分析,自主导航和目标跟踪等许多领域都具有重要意义。 !2

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