首页> 外文会议>International Conference on Technologies for E-Learning and Digital Entertainment(Edutainment 2006); 20060416-19; Hangzhou(CN) >A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
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A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments

机译:伦理与互动剧院? Bertolt Brecht和在第一人称射击游戏环境中的行为举止

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摘要

This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipulation of both a players actions, and their affective state is achieved by contemporary first-person games will be described. It will be questioned whether such game experiences can be reconfigured as spaces for complex and ethical learning experiences or whether their formal characteristics preclude this. Brecht's theatre, in particular the Lehrstucke (learning plays); Verfremdung (the alienation effect); and his exposure of the mechanics of the theatre experience will be introduced as a means of further exploring ways of delivering FPS experiences.
机译:本文探讨了戏剧家Bertolt Brecht的方法论在游戏环境中玩家行为的本质。首先,将描述如何通过当代的第一人称游戏来操纵玩家的行为及其情感状态。将质疑是否可以将此类游戏体验重新配置为用于复杂且符合道德的学习体验的空间,或者它们的形式特征是否排除了这一点。布雷希特的剧院,特别是Lehrstucke(学习戏剧); Verfremdung(疏远效应);并将介绍他对剧院体验机制的了解,作为进一步探索提供FPS体验方式的一种手段。

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