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THE KNOWLEDGE CYBERNETICS OF CULTURE: THE CASE OF CHINA

机译:文化知识网络学:以中国为例

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The theory of knowledge cybernetics is principally concerned with the development of autonomous social collectives that survive through knowledge and knowledge processes. It provides a new way of representing the attributes of culture that can subsume other approaches like those of Hofstede and of Schwartz. An illustration of how this can be developed for Chinese culture is provided. Culture is often seen as the set of commonly held and relatively stable beliefs, attitudes and values that exist within the organization, and reflects on the way that an organization undertakes and implements its decision making, resolves its problems, and in general behaves is another common definition (Williams et al., 1993; Hall, 1995; Randlesome and Brierly, 1990). Culture is embodied in symbols, rituals and heroes that are reflected in organizational communication, manners, dress codes, social rules and norms, and role models. Like macroscopic or 'national' culture, the subject of this paper, organizational which have 'microscopic' culture (Mwaura et al 1998) is often seen to comprises corporate values, norms, feelings, hopes and aspirations. Since culture lies at the base of worldviews and paradigms, it is through these that knowledge is created and migrated, and emotions are migrated. The theory that we shall develop arises from knowledge cybernetics, and permits us to establish cultural characteristics in a way that is more overarching than that of Hofstede or others have so far shown to be the case. The core of knowledge cybernetics that we shall use is the Social Viable Systems model. It will be conditioned by examining the work Fan (2002), who considered a large set of variables that derive from explorations of Chinese culture. It will result in a set of 6,generic classifications of culture each with 4 non-arbitrary sub-classifications.
机译:知识控制论的理论主要涉及通过知识和知识过程生存的自治社会集体的发展。它提供了一种表示文化属性的新方式,可以接受其他方法,例如霍夫斯泰德和施瓦茨的方法。提供了如何针对中国文化进行开发的说明。文化通常被视为组织内部存在的一组普遍持有且相对稳定的信念,态度和价值观,它们反映了组织进行和实施决策,解决其问题以及总体行为的方式是另一种常见现象定义(Williams等,1993; Hall,1995; Randlesome和Brierly,1990)。文化体现在组织沟通,举止,着装要求,社会规则和规范以及榜样中的符号,仪式和英雄中。像宏观或“民族”文化一样,本文的主题是具有“微观”文化的组织(Mwaura等,1998),通常被视为包含企业价值观,规范,情感,希望和抱负。由于文化是世界观和范式的基础,因此正是通过这些文化,知识得以创造和迁移,情感得以迁移。我们将要发展的理论源于知识控制论,它使我们能够以比霍夫斯泰德或迄今为止其他任何情况都更为明显的方式来确立文化特征。我们将使用的知识控制论的核心是社会可行系统模型。这将通过研究范(2002)来进行研究,范(2002)考虑了从对中国文化的探索中得出的大量变量。这将导致一组文化的6个通用分类,每个分类都有4个非任意的子分类。

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