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A Game Theoretic Approach Based Access Control Mechanism

机译:基于博弈论的访问控制机制

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摘要

In ubiquitous computing environment, resources become invisible, heterogeneous and anywhere. Traditional access control mechanism could not handle such dynamic and complex environment. In our proposed work, we view access control mechanism as a non-cooperative game. Thus, a game theoretic model for access control has been proposed to assist such mechanism. Different from traditional one, which depended on complex policies for decision-making, our model uses game theory to evaluate all possible results and select the most expected one as final decision. In the end, a practical example has been presented and its result shows that our access control model is more suitable for nowadays dynamic access control environment.
机译:在无处不在的计算环境中,资源变得无形,异构且随处可见。传统的访问控制机制无法处理这种动态而复杂的环境。在我们提出的工作中,我们将访问控制机制视为一种非合作游戏。因此,已经提出了用于访问控制的游戏理论模型来辅助这种机制。与依赖于复杂决策的传统决策不同,我们的模型使用博弈论来评估所有可能的结果,并选择最期望的决策作为最终决策。最后,给出了一个实例,结果表明我们的访问控制模型更适合当今的动态访问控制环境。

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