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A Question-answering Agent Using Speech Driven Non-linear Machinima

机译:使用语音驱动的非线性机械的问答代理

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The preschool "literacy gap" is one of the most difficult challenges for education in the US. Children in the lowest SES (Socio-Economic Status) quartile have less than half the working vocabulary of those in the top quartile at age 3. On the other hand, preschool children are incessantly inquisitive, and will readily engage in question answering and asking activities if given the opportunity. We argue here that question asking/answering technologies can play a major role in early literacy. We discuss the system implementation of a virtual agent called Spot, that plays a 20-questions game with preschoolers. We describe how a platform for speech-driven non-linear machinima was used to develop this agent. We also present a preliminary computational evaluation of ihe performance of the system in view of the data collected through a wizard-of-study.
机译:学龄前的“识字差距”是美国教育中最困难的挑战之一。 SES(社会经济地位)四分位数最低的孩子在3岁时的工作词汇不到其四分之一的工作词汇。另一方面,学龄前儿童的好奇心不断,他们会很容易地进行问答和提问活动。如果有机会。我们在这里认为,提问/回答技术可以在早期识字中发挥重要作用。我们讨论了一个名为Spot的虚拟代理的系统实现,该虚拟代理与学龄前儿童玩了20个问题的游戏。我们描述了如何使用语音驱动的非线性机械平台开发该代理。考虑到通过研究向导收集的数据,我们还对系统的性能进行了初步的计算评估。

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