When comparing new wireless technologies, it is common to consider the effect that they have on the capacity of the network (defined as the maximum number of simultaneously satisfiable links). For example, it has been shown that giving receivers the ability to do interference cancellation, or allowing transmitters to use power control, never decreases the capacity and can in certain cases increase it by Ω(log(Δ · P_(max))), where Δ is the ratio of the longest link length to the smallest transmitter-receiver distance and P_(max) is the maximum transmission power. But there is no reason to expect the optimal capacity to be realized in practice, particularly since maximizing the capacity is known to be NP-hard. In reality, we would expect links to behave as self-interested agents, and thus when introducing a new technology it makes more sense to compare the values reached at game-theoretic equilibria than the optimum values. In this paper we initiate this line of work by comparing various notions of equilibria (particularly Nash equilibria and no-regret behavior) when using a supposedly "better" technology. We show a version of Braess's Paradox for all of them: in certain networks, upgrading technology can actually make the equilibria worse, despite an increase in the capacity. We construct instances where this decrease is a constant factor for power control, interference cancellation, and improvements in the SINR threshold (β), and is Ω(log Δ) when power control is combined with interference cancellation. However, we show that these examples are basically tight: the decrease is at most O(1) for power control, interference cancellation, and improved β, and is at most O(log Δ) when power control is combined with interference cancellation.
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