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It Lives! A STEAM-based in-class workshop for promotion of creative and innovation thinking

机译:它活着!一个基于STEAM的课堂讲习班,旨在促进创造性和创新思维

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As information, technology, and globalization expand exponentially, innovation and creative thinking skills have become vital. The It Lives! project is developing and testing models and curriculum that address the need for these thinking skills in students of all demographics by integrating formal and informal learning experiences. The classroom approach uses problem-based hands-on learning, integrating Art with traditional STEM domains (STEAM), and is designed in collaboration with classroom teachers to be aligned with mandated curriculum. This paper describes the in-class workshop and reports on the results of pilots in three classrooms from Grade 5 to Grade 8 levels, in the U.S. and Canada. We find that the approach engages students and survey data show that students increase in a number of positive measures, notably their ability to connect art and creativity to engineering problem-solving, their comfort and confidence with hands-on problem-solving, and their appreciation for the importance of collaboration.
机译:随着信息,技术和全球化的迅猛发展,创新和创造性思维技能已变得至关重要。活着!该项目正在开发和测试模型和课程,通过整合正式和非正式的学习经验,满足所有人口统计领域的学生对这些思维能力的需求。课堂教学方法采用基于问题的动手学习,将艺术与传统的STEM领域(STEAM)集成在一起,并与课堂教师合作设计,以与法定课程保持一致。本文介绍了课堂讲习班,并报告了在美国和加拿大从5年级到8年级的三个教室中飞行员的成绩。我们发现这种方法吸引了学生,调查数据显示,学生在积极方面的措施有所增加,特别是他们将艺术和创造力与工程解决方案联系起来的能力,他们对动手解决问题的舒适感和信心以及欣赏的能力对于协作的重要性。

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