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Navigation and Interaction in a CAVE through Microsoft Kinect Device Integration

机译:通过Microsoft Kinect设备集成在CAVE中导航和交互

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This work presents the development and validation of a natural interaction method in an immersive CAVE environment. The Microsoft Kinect was used to track the user actions, but only the infrared camera of the device was used, through a gesture recognition model developed by (LEITE, 2015). From such gesture recognition, a nre grammer was defined, as needed for an immersive environment such a the CAVE. Our study shows that the results were satisfactory, specially with regard to the "system usability", which was mentioned by users as something they could get used to use daily.
机译:这项工作介绍了沉浸式CAVE环境中自然交互方法的开发和验证。通过(LEITE,2015)开发的手势识别模型,使用Microsoft Kinect跟踪用户操作,但仅使用设备的红外摄像头。通过这种手势识别,定义了nre语法,这是沉浸式环境(如CAVE)所需的。我们的研究表明,结果令人满意,特别是在“系统可用性”方面,用户提到这是他们每天可以习惯使用的东西。

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