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Godzilla Meets 'F' Museum: Case Study of Hand-On Museum Event with Augmented Reality Technology

机译:哥斯拉遇见“ F”博物馆:采用增强现实技术的博物馆动手案例研究

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We planned and organized a museum exhibition and an experiential event with a related story, as a concrete example of an AR technology event. Specifically, an AR backyard tour "Godzilla meets 'F' museum" was conducted on August 2-6, 2016, as an event related to "Godzilla at the Museum: Creative Tracks of Daikaiju" exhibition in Fukuoka City Museum of Art, held from July 15 to August 31, 2016 [8]. In this paper, we describe the characteristics and implementation state of this event, using a questionnaire-based survey obtained from the event participants. From the results, we discuss the significance of holding AR technology-based art museum exhibitions and the novelty of related events.
机译:我们计划并组织了一次博物馆展览和一个具有相关故事的体验活动,以此作为AR技术活动的具体例子。具体而言,2016年8月2日至6日,在福冈市美术馆举办了一次与AR的后院巡回演出“哥斯拉遇见F博物馆”,这是与“哥斯拉在博物馆:大开州的创作轨迹”展览有关的活动。 2016年7月15日至8月31日[8]。在本文中,我们使用从事件参与者获得的基于问卷的调查来描述此事件的特征和实施状态。从结果中,我们讨论了举办基于AR技术的美术馆展览的重要性以及相关活动的新颖性。

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