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WoTnectivity: A Communication Pattern for Different Web of Things Connection Protocols

机译:WoTnectivity:不同物联网连接协议的通信模式

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The Web of Things proposes an IoT device definition framework, the Thing Description. Conceptually, this definition covers a wide range of devices, protocols, and data types. On the other hand, the proliferation of IoT devices and the traits that they usually exhibit, such as limited number of resources, leads to the emergence of bottlenecks that cause the slowdown of requests and even the shutdown of devices. To solve these problems, we introduce the concept of Digital Dice, a digital representation of an IoT device based on microservices that uses the framework established by the W3C Web of Things. This article describes WoTnectivity, a mechanism that allows the connection of multiple protocols on IoT devices by means of several common communication patterns. Besides, establishing the possibility of connecting with different protocols, WoTnectivity has been developed with future expansion in mind, thus an explanation on how to add more protocols is also studied in this paper.
机译:物联网提出了物联网设备定义框架,即事物描述。从概念上讲,此定义涵盖了广泛的设备,协议和数据类型。另一方面,物联网设备的激增及其通常表现出的特征(例如有限的资源数量)导致出现瓶颈,从而导致请求减慢甚至关闭设备。为了解决这些问题,我们引入了Digital Dice的概念,Digital Dice是基于微服务的IoT设备的数字表示,它使用W3C Web of Things建立的框架。本文介绍了WoTnectivity,该机制允许通过几种常见的通信模式在IoT设备上连接多个协议。此外,为了确定连接不同协议的可能性,WoTnectivity在开发时考虑了未来的扩展,因此,本文还对如何添加更多协议的解释进行了研究。

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