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Digital Privacy Detectives: An Interactive Game for Classrooms

机译:数字隐私侦探:教室互动游戏

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To address a gap in digital privacy education, the authors created a theoretically informed interactive game to help middle and high school students gain a systems thinking perspective of the sociocultural aspect of negotiating digital privacy. The game has been run at three technology conferences, from which pilot data shows students gaining new skills in conceptualizing how (in addition to discretion and technology literacy) they can perform digital privacy socioculturally to resolve the tensions between their figured worlds. In addition, a lesson plan and a website have been created to help teachers access and utilize this game. This paper discusses the theoretical framework, design decisions, pilot data, and future work planned for Digital Privacy Detectives.
机译:为了解决数字隐私教育中的空白,作者创建了一种理论上讲得通的互动游戏,以帮助中学生和高中生获得有关数字隐私协商的社会文化方面的系统思维观点。该游戏已经在三个技术会议上进行了运行,试点数据显示学生在概念化(除了酌处权和技术素养)如何从社会文化角度执行数字隐私以解决他们所想象的世界之间的紧张关系方面获得了新的技能。此外,还创建了课程计划和网站,以帮助教师访问和使用此游戏。本文讨论了数字隐私侦探的理论框架,设计决策,试验数据以及计划的未来工作。

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