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Optimal controller design for finite word length implementation using genetic learning algorithm

机译:利用遗传学习算法实现有限字长的最优控制器设计

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In this paper, a linear quadratic Gaussian (LQG) controller with genetic learning algorithm (GLA) is proposed to tackle the numerical errors due to the conversions of the A/D and D/A converters in a digital computer. This scheme can be directly used for the design of the ideal LQG and also is optimal in the presence of the numerical errors due to the finite word length. By converting the stochastic problem to a deterministic game theoretic one, we find the estimation states using GLA and controller can minimize a suitable performance measure. The GLA, via reproduction, crossover, and mutation procedures, is used to tackle the signals from ADC to reduce the numerical errors and to obtain their optimal values.
机译:本文提出了一种具有遗传学习算法(GLA)的线性二次高斯(LQG)控制器,以解决由于数字计算机中A / D和D / A转换器的转换而引起的数值误差。该方案可直接用于理想LQG的设计,并且由于存在有限的字长而在存在数字错误的情况下也是最佳方案。通过将随机问题转换为确定性博弈论问题,我们发现使用GLA的估计状态和控制器可以使合适的性能指标最小化。 GLA通过复制,交叉和变异程序,用于处理来自ADC的信号,以减少数值误差并获得其最佳值。

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