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Design and placement of multimedia objects in hypermedia applications onhierarchical storage systems,

机译:在分层存储系统上的超媒体应用程序中设计和放置多媒体对象,

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Abstract: Hypermedia applications use multimedia objects that are linked to each other via some application logic. Also, hypermedia applications can potentially become very storage intensive because of the nature of data in them. Hierarchical storage systems are an excellent way to store large hypermedia applications. In this paper we look, at the problem of placing multimedia objects in a hierarchical storage system so that their retrieval meets the needs of the application while at the same time keeping storage intensive data on cheaper storage. We use an abstract hierarchy approach along with an enhancement of the relationship management methodology to prose a framework for the design of hypermedia applications. The abstract hierarchy consists of a hierarchy of abstracts growing in size and linked together. The intrinsic nature of the abstract hierarchy makes it possible to map it easily to both the hierarchical storage system and the hypermedia application paradigm. In this framework, the designer can determine where each abstract of the application can be placed on the storage system. !11
机译:摘要:超媒体应用程序使用通过某些应用程序逻辑相互链接的多媒体对象。同样,由于超媒体应用程序中的数据性质,它们可能会变得非常占用存储空间。分层存储系统是存储大型超媒体应用程序的绝佳方法。在本文中,我们着眼于将多媒体对象放置在分层存储系统中的问题,这样它们的检索就可以满足应用程序的需求,同时又将廉价的存储密集型数据保留下来。我们使用抽象层次结构方法以及关系管理方法的增强,以提出用于设计超媒体应用程序的框架。抽象层次结构由大小递增并链接在一起的抽象层次结构组成。抽象层次结构的内在性质使其可以轻松地将其映射到层次结构存储系统和超媒体应用程序范例。在此框架中,设计人员可以确定应用程序的每个摘要可以在存储系统上放置的位置。 !11

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