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A clustered tree method for implementing application level multicast

机译:一种实现应用层组播的集群树方法

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In this paper, we present a clustered tree-based protocol for constructing efficient overlay structure for application-level multicast. Unlike existing approaches, the constructed clustered multicast trees do not depend solely on the underlying network communications but also on the bandwidth required by the application. In the constructed tree, end hosts are clustered into appropriate groups based on a predefined threshold for unicast latency. In any given cluster, every host-except for one that is responsible for connecting to other cluster- has a parent in that cluster. The buffer at each host is used to control how many clients a host can handle; this determines the bandwidth at the host. Clusters are connected to each other based on minimum unicast latency rule. The result shows that the protocol constructs an optimized topology to reflect the bandwidth required for a given data dissemination rate. It also minimizes the maximum delay to deliver data packets from source to all recipients.
机译:在本文中,我们提出了一种基于树的群集协议,用于为应用程序级多播构建有效的覆盖结构。与现有方法不同,所构造的群集多播树不仅仅依赖于基础网络通信,还依赖于应用程序所需的带宽。在构建的树中,基于预定义的单播延迟阈值,将最终主机群集到适当的组中。在任何给定的群集中,每个主机(负责连接到其他群集的主机除外)在该群集中都有一个父级。每个主机上的缓冲区用于控制主机可以处理多少个客户端。这决定了主机的带宽。群集根据最小单播延迟规则相互连接。结果表明,该协议构建了优化的拓扑,以反映给定数据分发速率所需的带宽。它还最大程度地减少了将数据包从源传送到所有接收者的最大延迟。

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