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Congestion Games for Distributed Radio Access Selection in Broadband Networks

机译:宽带网络中分布式无线电接入选择的拥塞游戏

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Nowadays networks are characterized by the abundance of diverse Radio Access Interfaces (RAI) in the same operating area. The various wireless interfaces can belong to the same Radio Access Technology or not. In such a scenario, a mobile user will be able to select selfishly one of the available radio interfaces in order to enhance its own performance. Therefore, the radio access selection policy is vital and must be designed astutely to avoid resource wastage. In this paper, the RAI selection process is apprehended as a congestion game which is a class of noncooperative games in which users share a common set of limited resources. The cost sustained by a given user depends upon the congestion impact inflected by other users sharing the same resource. Devising distributed resource sharing schemes that optimize user air interface selection depends crucially on the existence of Nash equilibria for the modelling congestion games. In this paper, we model the downlink access for three main broadband technologies (WiMAX, WiFi and 3.5G HSDPA) and study the existence of pure Nash equilibria for various multi-RAI scenarios involving those technologies.
机译:如今,网络的特征是在相同的操作区域内有大量不同的无线电访问接口(RAI)。各种无线接口可以属于或不属于同一无线电访问技术。在这种情况下,移动用户将能够自私地选择可用的无线接口之一,以增强其自身的性能。因此,无线电接入选择策略至关重要,必须精心设计以避免资源浪费。在本文中,RAI选择过程被理解为一种拥塞游戏,它是一类非合作游戏,其中用户共享一组有限的公共资源。给定用户承受的成本取决于共享相同资源的其他用户所造成的拥塞影响。设计用于优化用户空中接口选择的分布式资源共享方案至关重要地取决于用于建模拥塞游戏的纳什均衡的存在。在本文中,我们对三种主要宽带技术(WiMAX,WiFi和3.5G HSDPA)的下行链路接入进行了建模,并研究了涉及这些技术的各种多RAI方案中纯Nash均衡的存在。

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