首页> 外文会议>System Sciences (HICSS-43), 2010 >Taking Universal Perspective in Design: A Plea for Two Reflective Principles and Mechanisms
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Taking Universal Perspective in Design: A Plea for Two Reflective Principles and Mechanisms

机译:在设计中采用通用视角:对两个反思性原理和机制的诉求

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Current approaches to the design of interactive systems emphasize openness, dynamic behavior, and evolution of the system. There is also a growing interest in accounting for human values and norms. This paper takes a universal perspective informed by discourse ethics and it argues that value and norm issues cannot be fully resolved in the design process and that they require the continuous participation of users in use time. On the other hand, the increasing complexity in global contexts necessitates exploiting machine intelligence to adapt the system behavior to the interaction context. This paper comments on two complementary reflective principles for interactive systems (i.e., the meta-adaptation and meta-communication principles) and argues that both principles need to be implemented as system's features to support computer's as well as users' reflections.
机译:当前交互系统设计的方法强调系统的开放性,动态行为和发展。人们对人的价值观和规范的关注也越来越引起人们的兴趣。本文采用了话语伦理学的普遍观点,认为价值和规范问题无法在设计过程中得到完全解决,并且要求用户持续参与使用时间。另一方面,全局上下文中日益增加的复杂性使得必须利用机器智能来使系统行为适应交互上下文。本文评论了交互式系统的两个互补反射原理(即元自适应和元通信原理),并认为这两个原理都需要作为系统的功能来实现,以支持计算机和用户的反映。

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