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Generic 3D face pose estimation using facial shapes

机译:使用面部形状的通用3D面部姿势估计

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Generic 3D face pose estimation from a single 2D facial image is an extremely crucial requirement for face-related research areas. To meet with the remaining challenges for face pose estimation, suggested Murphy-Chutorian et al. [13], we believe that the first step is to create a large corpus of a 3D facial shape database in which the statistical relationship between projected 2D shapes and corresponding pose parameters can be easily observed. Because facial geometry provides the most essential information for facial pose, understanding the effect of pose parameters in 2D facial shapes is a key step toward solving the remaining challenges. In this paper, we present necessary tasks to reconstruct 3D facial shapes from multiple 2D images and then explain how to generate 2D projected shapes at any rotation interval. To deal with self occlusions, a novel hidden points removal (HPR) algorithm is also proposed. By flexibly changing the number of points in 2D shapes, we evaluate the performance of two different approaches for achieving generic 3D pose estimation in both coarse and fine levels and analyze the importance of facial shapes toward generic 3D pose estimation.
机译:从单个2D面部图像进行通用3D面部姿势估计是与面部相关的研究领域的极其关键的要求。为了应对面部姿势估计的其余挑战,建议使用Murphy-Chutorian等人的方法。 [13],我们认为第一步是创建3D面部形状数据库的大型语料库,在其中可以轻松观察到投影的2D形状和相应的姿势参数之间的统计关系。由于面部几何形状为面部姿势提供了最基本的信息,因此了解2D面部形状中的姿势参数的效果是解决其余挑战的关键步骤。在本文中,我们提出了从多个2D图像重建3D面部形状的必要任务,然后说明了如何在任何旋转间隔下生成2D投影形状。为了解决自我遮挡问题,还提出了一种新颖的隐藏点去除算法。通过灵活地更改2D形状中的点数,我们评估了两种不同方法在粗略和精细级别上实现通用3D姿势估计的性能,并分析了面部形状对于通用3D姿势估计的重要性。

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