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SMART VIEW: A Serious Game Supporting Spatial Orientation of Subjects with Cognitive Impairments

机译:SMART VIEW:支持认知障碍者空间定向的严肃游戏

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The paper presents SMART VIEW a serious game developed with the aim of helping young people with moderate cognitive disabilities acquire those spatial abilities that are key prerequisites to autonomous mobility. The game was conceived for cognitively impaired teenagers; it proposes exercises supporting the acquisition and consolidation of competences related to space awareness and self-perception in the space; such skills are necessary to develop the sense of spatial orientation, which is critical for the target population. SMART VIEW makes use of Touch Screen tables so to allow easier access to the game content and augmented interaction. Particular attention has been devoted to the game interface design, so to make it free from cognitive barriers and fully accessible to the target population. Contents are as close as possible to reality and the educational strategy entails slow and gradual increase of the game complexity, so to properly sustain the users' cognitive effort.
机译:本文介绍了SMART VIEW这是一款严肃的游戏,旨在帮助中度认知障碍的年轻人获得这些空间能力,这些空间能力是自主移动的关键前提。该游戏是为有认知障碍的青少年设计的。它提出了一些练习,以支持获取和巩固与空间意识和空间自我知觉有关的能力;这些技能对于培养对目标人群至关重要的空间定位感是必不可少的。 SMART VIEW使用触摸屏表,以便更轻松地访问游戏内容和增强的交互性。特别注意的是游戏界面设计,以使其摆脱认知障碍并完全为目标人群所用。内容尽可能接近现实,而教育策略则需要缓慢且逐步增加游戏的复杂性,从而适当地维持用户的认知努力。

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