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Reorienting viewpoint with respect to body pose for 360 degree videos in confined space

机译:在受限空间中针对360度视频针对身体姿势重新定向视点

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In this paper, we present a functionality of resetting the viewpoint into the 360 degree video relative to the user's body pose. Such a functionality can improve the usability of the 360 degree videos in terms of reducing excessive movement, thereby reducing fatigue and more usable in the public setting. Two variant methods are proposed and compared to the baseline case (no resetting possible) in terms of usability and content understanding. In both methods, the user can select a particular direction and associated view, then turn the body to a nominal direction and apply the reset. In method 1, the video stops (screen going to black momentarily) in between these actions, while in 2, the video continues. The Method 1 was found to be the viable method for viewpoint recalibration for casual viewing in a constrained public setting that can minimize excessive physical movement, yet not much different from the baseline case (freely rotate in 360 degrees) in terms of sickness, disorientation and content understandability.
机译:在本文中,我们提供了将视点重置为相对于用户身体姿势的360度视频的功能。这样的功能可以减少过度运动,从而提高360度视频的可用性,从而减少疲劳度,并在公共场合更有用。在可用性和内容理解方面,提出了两种变体方法,并将它们与基准案例(无法重设)进行比较。在这两种方法中,用户都可以选择特定的方向和关联的视图,然后将主体转到标称方向并应用重置。在方法1中,视频在这些操作之间停止(屏幕暂时变黑),而在方法2中,视频继续。方法1被发现是在受限的公共场所休闲观看视点重新校准的可行方法,该方法可以最大程度地减少过度的身体运动,但在疾病,迷失方向和方向方面与基线情况(360度自由旋转)相差无几。内容的可理解性。

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