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A Direct Comparison of Localisation Performance When Using First, Third and Fifth Order Ambisonics For Real Loudspeaker And Virtual Loudspeaker Rendering

机译:使用真正的扬声器和虚拟扬声器渲染时,使用第一,第三和第五级野蛮人的定位性能的直接比较

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Ambisonics is being used in applications such as virtual reality to render 3-dimensional sound fields over headphones through the use of virtual loudspeakers, the performance of which has previously been assessed up to third order. Through a localisation test, the performance of first, third and fifth order Ambisonics is investigated for optimized real and virtual loudspeaker arrays utilising a generic HRTF set. Results indicate a minor improvement in localisation accuracy when using fifth order over third though both show vast improvement over first. It is shown that individualised HRTFs are required to fully investigate the performance of Ambisonic binaural rendering.
机译:VALISISSICS正在应用于虚拟现实的应用中,通过使用虚拟扬声器将三维声场渲染三维声场,其性能先前已被评估为第三顺序。通过本地化测试,研究了利用通用HRTF集的优化实际和虚拟扬声器阵列的优化实际和虚拟扬声器阵列的性能。结果在使用第五顺序时,在第三顺序中显示了本地化准确性的微小改善,尽管虽然两者都显示出巨大的改进。结果表明,需要个性化的HRTFs来充分调查散音双耳渲染的性能。

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