cooperative communication; decoding; electronic data interchange; game theory; network coding; radio networks; telecommunication computing; CDE; IDNC; PMP scheme; Pareto optimal solution; completion time minimization; cooperative data exchange; decentralized wireless network; distributed solution; game theoretic approach; instantly decodable network coding; noncooperative potential game; point-to-multipoint recovery process; self-interested players; shared network environment; utility function; Base stations; Decoding; Delays; Games; History; Network coding; Vectors; Cooperative data exchange; Nash equilibrium; instantly decodable network coding; non-cooperative games; potential game;
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