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TWO APPROACHES TO THE INDUCTION OF GRAPH-REWRITING RULES FOR FUNCTION-BASED DESIGN SYNTHESIS

机译:基于功能的设计合成诱导图形重写规则的两种方法

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In this paper we demonstrate and compare two complementary approaches to the automatic generation of production rules from a set of given graphs representing sample designs. The first approach generates a complete rule set from scratch by means of frequent subgraph discovery. Whereas the second approach is intended to learn additional rules that fit an existing, yet incomplete, rule set using genetic programming. Both approaches have been developed and tested in the context of an application for automated conceptual engineering design, more specifically functional decomposition. They can be considered feasible, complementary approaches to the automatic inference of graph rewriting rules for conceptual design applications.
机译:在本文中,我们从代表样本设计的一套给定图表中展示并比较了两种互补方法,从一套给定的图表中的一套给定的图表。第一种方法通过频繁的子图发现生成从头划痕设置的完整规则。而第二种方法旨在使用遗传编程学习适合现有但不完整的规则集的其他规则。两种方法都在自动概念工程设计的应用中开发和测试了,更具体地说是功能分解。它们可以被认为是可行的互补方法,用于概念设计应用程序的图形重写规则的自动推断。

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